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An Evil Number is a number which contains even number of 1’s in its binary
equivalent.
Example: Binary equivalent of 10 = 1010 which contains even number on 1’s.
Thus, 10 is an Evil Number.
Design a class Evil to check if a given number is an Evil number or not. Some of the
members of the class are given below: .
Class name : Evil
Data members/instance variables:
nnum : to store a positive integer number
bin : to store the binary equivalent
Methods / Member functions:
Evil( ) : default constructor to initialize the data member
with legal initial value
void acceptNum( ) : to accept a positive integer number
void rec_bin (int x) : to convert the decimal number into its binary
equivalent using recursive technique
void check( ) : to check whether the given number is an Evil
number by invoking the function rec_bin() and
to display the result with an appropriate
message
Specify the class Evil giving details of the constructor( ), void acceptNum( ),
void rec_bin(int) and void check( ). Define a main( ) function to create an object and call
all the functions accordingly to enable the task.
Solution:
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import java.util.*;
class Evil
{
int num;
String bin;
public Evil()
{
num=0;
bin="";
}
public void acceptnum()
{
Scanner sc=new Scanner(System.in);
System.out.println("Enter the positive number");
num=sc.nextInt();
}
void rec_bin(int x)
{
if(x!=0)
{
bin=bin+(x%2);
rec_bin(x/2);
}
}
void check()
{ int count=0;
rec_bin(num);
for(int i=0;i< bin.length();i++)
{
char ch=bin.charAt(i);
if (ch=='1')
{
count+=1;
}
}
if (count %2==0)
{
System.out.println("Number is Evil");
}
else{
System.out.println("Number is not Evil");
}
}
public static void main(String []args)
{
Evil ob=new Evil();
ob.acceptnum();
ob.check();
} }